Designed to
be built
Designers and engineers work together, so every screen is realistic to build on time and on budget.
Research, wireframes, clickable prototypes and design systems, designed by people who also build software, so every screen is ready for engineering.
Good UI/UX design is the difference between a product people figure out on their own and one that needs a support call. Our UI/UX design services cover the full path from understanding your users to screens your engineers can build without guessing: research, user flows, wireframes, clickable prototypes and a finished visual design.
We test before we build. Key journeys become clickable prototypes that real users try in short sessions, so confusing steps are fixed while they still cost minutes to change, not weeks. You see the product working on your own phone or laptop long before any production code is written.
Because our designers sit with our engineers, designs come with the details that usually get lost in hand-off: empty and error states, loading behaviour, responsive layouts and accessibility. Everything lives in a shared Figma file and a component library, so the product stays consistent as it grows and new screens are faster to design.
What we build
From idea to a complete set of screens for a web or mobile product, tested with users along the way.
A review of an existing product against usability and accessibility best practice, then a redesign of the screens that cost you users.
Realistic prototypes for user testing, stakeholder sign-off and investor demos, ready in days rather than weeks.
Reusable components, colours, type and spacing in Figma, matched to coded components your developers can use.
Data-heavy screens, admin panels and internal tools that stay clear even when there is a lot on them.
The difference
Designers and engineers work together, so every screen is realistic to build on time and on budget.
Key journeys are tried by real people before development, not after launch.
You own the Figma files, the design system and every asset, with no lock-in.
How it works
A written plan and a fixed price per milestone before any work starts, then a working demo every Friday.
Interviews, analytics and competitor review to understand your users and what they need to get done.
User flows and wireframes for the core journeys, agreed with you before any visual design.
Clickable prototypes tested with real users, then refined based on what they did.
Final visual design, a design system and annotated screens your engineers can build from.
Tech stack
FigmaFigJam
Figma prototypesFramer
MazeHotjarGoogle Analytics
StorybookDesign tokens
FAQ
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Yes. Some clients take our designs to their own engineering team. Because our designers work alongside engineers, the files are ready to build from either way.
A focused MVP is usually designed in three to five weeks, including testing a prototype with users. Larger products are designed in phases alongside development.
Yes. We start with a UX audit that lists the biggest problems by impact, then redesign those screens first so improvements reach users quickly.
Yes. We design to WCAG 2.2 AA as standard: readable contrast, clear focus states, sensible heading structure and layouts that work with screen readers.
Figma files with every screen and state, a clickable prototype, a design system and annotated hand-off notes. You own all of it.
Tell us what you're building. A senior engineer, not a salesperson, replies within one business day.
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